About

Jaehyuk Choi

I create immersive worlds and interactive experiences across PC, mobile, and XR — from a bullet-time shooter shipped on Steam to VR defense levels and AI-driven educational games. I design systems, levels and combat, then build and playtest them until they feel right.

Background

I’m Jaehyuk, a game designer at USC who loves turning ideas into playable experiences. From designing combat systems and levels to building interactive experiences across PC, mobile, VR, and AR, I enjoy experimenting, solving design challenges, and refining games through playtesting.

Interests

  • Game DesignGameplay Design and Level Design
  • XR DevelopmentHCI research and UI & UX
  • AI ApplicationsComputer Vision and HCI

Personal Interests

Running · Watching sports · Playing music (drums, guitar, bass, and keyboard)

Skills

  • Unity
  • Unreal Engine 5
  • Maya
  • C#
  • C++
  • Python
  • Figma

Education

  • University of Southern California School of Cinematic Arts BFA, Interactive Media & Game Design

Awards & recognition

  • Game Without Borders 2025 Tencent Games Student Bronze Overdawn
  • GDWC 2025 Finalist — Best Student Game Overdawn
  • SAGE Runner Up — Design Overdawn

Professional experience

  • Overdawn StudioCo-Founder, Lead Designer, Lead Usability
  • Foundry SixVR Game Development Intern
  • USC Institute of Creative TechnologiesResearcher, Game Developer
  • USC GamesStudent Assistant
  • USC EsportsContent Lead, Overwatch Team

Publications

6 peer-reviewed papers

2025

2022

Contact

Have something in mind?
Let’s talk.