Vessel
A multi-perspective puzzle game about swapping objects to carve a path forward.
- Role
- Level Design, Game Design
- Team
- USC Games — MFA Thesis
- Engine
- Unreal Engine 5
- Platform
- PC (Steam)
- Genre
- Puzzle
Overview
Vessel is a multi-perspective puzzle game where you harness the power of object swapping to carve your path forward. Immerse yourself in the exploration of a forgotten underwater civilization, unveiling its mysteries as you navigate its intricate and atmospheric world.
My contributions
Level Design · Game Design
Game Design
- Assisted the game director by contributing design feedback and supporting core vision alignment.
- Designed and iterated on game mechanics, player engagement, and system cohesion.
- Contributed to level design, shaping player progression, encounter pacing, and spatial flow.
