Games

Vessel

A multi-perspective puzzle game about swapping objects to carve a path forward.

Role
Level Design, Game Design
Team
USC Games — MFA Thesis
Engine
Unreal Engine 5
Platform
PC (Steam)
Genre
Puzzle

Overview

Vessel is a multi-perspective puzzle game where you harness the power of object swapping to carve your path forward. Immerse yourself in the exploration of a forgotten underwater civilization, unveiling its mysteries as you navigate its intricate and atmospheric world.

My contributions

Level Design · Game Design

Game Design

  • Assisted the game director by contributing design feedback and supporting core vision alignment.
  • Designed and iterated on game mechanics, player engagement, and system cohesion.
  • Contributed to level design, shaping player progression, encounter pacing, and spatial flow.
Level and game design work from Vessel

Links

Contact

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